These are some early testrenders of the new skin shader for Princess Thora I'm currently working on. The old textureset gave some bad results in closeups, especially on the shoulders and the neck. The SSS-effect and specular were also not so good in some cases, so I started overhauling the complete shadersetup. The shader isn't ready yet, but I think I'm on a good way.
same settings with different specularmaps:
scenerender with specularmap 2:
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